INTERACTIVE INSTALLATION AT THE VENICE BIENNALE 2022

AN INNOVATIVE SOLUTION

It consists in the use of BlackTrax© technology, a motion capture system that monitors the movements of the people and objects to obtain various “real time” interactions.

The use takes place through the implementation of IR (infrared) cameras calibrated in the space, and thanks to which the user’s position in space, is identified once the small infrared LED sensors are worn which are detected by the cameras.

COLLABORATION WITH THE VENICE BIENNALE 2022

During the 66th International Festival of Contemporary Music of the Venice Biennale

we collaborated with the artist Paul Hauptmeier for the creation of the interactive multimedia installation “Diaphanous Sound” thanks to the implementation of the BlackTrax© system.

Thus was born a hybrid space between real space. The audience, equipped with earphones, moves through the space listening to different sounds reproduced in specific points of the room. Thanks to the tracking via BlackTrax©, the sounds vary according to the viewer’s position and create a fusion between real and virtual space. This union becomes even more evident in the points where the virtual sound fades to merge with the sounds of the real space produced by the visitors themselves thanks to microphones placed in the room.

The space of the installation was divided thanks to the use of lasers which created different light architectures and walls of light and in turn defined the areas in which different sound realities were perceived, leading the public to walk in the space to discover all its secrets.

SPECIFICATIONS

Specifically, 12 IR cameras were used to completely map the space. These cameras identified the “beacon” sensors placed on the visitors’ headphones to understand not only the direction but also the movement and rotation of the head. The set-up also included 9 Kvant© Burstberry lasers connected to each other in a network and controlled in real time by the BlackTrax© and Pangolin© Beyond Ultimate systems.

The process began in our showroom where it was possible to test the technologies and interaction, program part of the effects, thus speeding up assembly times at the Venetian location.

credits:

TITLE: “Diaphanous Sound”

ARTIST: Paul Hauptmeier

WHERE: Biennale College Musica di Venezia, 2022

PAUL HAUPTMEIER (1993) DIAPHANOUS SOUND, 2022 (30’) AUGMENTED REALITY SOUND INSTALLATION

PRODUZIONE / PRODUCTION: La Biennale di Venezia – CIMM, Centro di Informatica Musicale Multimediale

PRIMA ASSOLUTA / WORLD PREMIERE

TECNOLOGY SUPPLIER INTEGRATOR FOR TRACKING AND LASERS: Laser Entertainment srl <www.laserentertainment.com>

PROJECT MANAGER FOR LASER ENTERTAINMENT: Mattia Diomedi